{"id":306,"date":"2023-04-11T07:36:07","date_gmt":"2023-04-11T07:36:07","guid":{"rendered":"https:\/\/dataprot.net\/?p=306"},"modified":"2023-05-06T06:00:16","modified_gmt":"2023-05-06T06:00:16","slug":"virtual-reality-statistics","status":"publish","type":"post","link":"https:\/\/dataprot.net\/statistics\/virtual-reality-statistics\/","title":{"rendered":"37 Virtual Reality Statistics That Prove the Future is Now"},"content":{"rendered":"\n

Is it the next frontier of immersive tech, or just a gimmick? There are many opinions on virtual reality, but the fact is that it\u2019s here to stay and better than ever. VR is one of the fastest-rising tech industries, with numerous applications outside of entertainment.<\/p>\n\n\n\n

To fully understand VR\u2019s popularity, we\u2019ve gathered and analyzed the latest virtual reality statistics. From market size and headset units sold, to commercial use and gaming, here\u2019s what we found out about this exciting technology:<\/p>\n\n\n\n

Attention-Grabbing VR Stats:<\/strong><\/p>\n\n\n\n